![]() ![]() Working on lighting and new materials really payed off IMHO. ![]() ![]() To be fair, I think the original model was already of a high enough quality to mark this rework as low priority in the artist/3d programmer teams. I picked the same Porsche in those screenshot to see if there was any difference, and I could not find any. I agree with the re-imported cars without additional work. I do feel the sameway about the content mostly in terms of cars. It feels like the same cars we have seen in other forza games, but no newer cars we have seen before. I think people are upset about the content of the cars mostly nd some visuals, it has almost the same UI, some cars are reused from other forza's while, there has not been an effort to add more newer cars. Αναρτήθηκε αρχικά από Derik-For-Real:best comparison i have seen thnx for effort, there is no discussion that fh5 has the best graphics so far. PS: Considering adding in town screenshots too, but since those are less affected with LODs, I thought they were not as important. So if just like me, you're obsessed with how games look (as you can see my flickr is full of those screenshots), and were wondering if Forza Horizon 5 has better graphics than exiting games during gameplay, you might use those screenshots to make your own opinion. If you are experiencing issues, I suggest you try those exact settings / driver (I have not set anything custom in my nvidia control panel). Here are my custom visual settings / hardware / drivers: Here are some screenshots from Project Cars 2, Project Cars 3, Riders Republic and Need For Speed Heat for good mesure: Īll those screenshots are taken at max settings, during gameplay (no photo mode). Original screenshots without compression: I really like the work they did on lighting, it is quite impressive IMHO. I personally think Forza Horizon 5 looks really good, and it is a nice improvement over the previous ones when we can max it out. I know many have issues with FH5 (I had my share of those issues as well), but when things are working, this is how they stack against each others. I took some screenshots from FH 3, 4 and 5 in similar situations (I tried) and thought it would be cool to share this here. ![]()
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